Yoshinori Kitase on Final Fantasy VII remake

Categories: Final Fantasy

VII

We at Final Fantasy Series have stumbled across a recent interview with Final Fantasy VII's original director Yoshinori Kitase. Below is what he had to say for himself. "My feelings are that if a remake were to work well then all the core members of the original team must be reassembled, all the artists and designers. The problem is that, although all of us have an idea of what a remake should be and how to do it, organising such a thing right now ... [Read More]

Final Fantasy VII remake horrors

Categories: Final Fantasy

VII

A Gamers view: Many gamers across the world have been craving for a remake of the popular Final Fantasy VII game since the dawn of the PS2. Ideally, being a fan, you just want a graphical and musical update. Therefore if Square Enix were to recreate the world with stunning visuals, replacing the ingenious score with the orchestral patronage it deserves, many fans would feel they have done a good job. With the release of the PS3 technical demo recently featuring the opening sequence, it ... [Read More]

Hajime Tabata Crisis Core Interview

Categories: Final Fantasy, MultiMedia

Crisis

***NOTE: There are some CRISIS CORE-related spoilers in this section of Q&A*** Hajime Tabata, director of CRISIS CORE (FINAL FANTASY VII), talks to SQUARE ENIX MEMBERS about the world of CRISIS CORE and the FINAL FANTASY VII franchise. This interview can be found on Square Enix Members website, but for those of you whom don't have an account heres the full questions and answers. Q. How much freedom did you have with CRISIS CORE in expanding the FINAL FANTASY VII world? Did you feel restricted ... [Read More]

Final Fantasy IV

Categories: Final Fantasy

4

Final Fantasy IV for Super NES, Playstation, Gameboy Advance and Nintendo DS system A Dark Knight from the kingdom of Baron, on his journey to save the world from the evil Golbez. In Final Fantasy IV, the player controls a large cast of characters and completes quests to advance the story. Characters move and interact with people and enemies on a field map, which may represent a variety of settings, such as towers, caves, and forests. Travel between areas occurs on a world map. ... [Read More]